| |
|
|
| |
PlayMaker Football Description |
|
| |
Its third-and-7 on your opponents 38 yard line.
Their defense has stifled your short passing game by dropping linebackers into short zones across the field, and their big defensive end has been pressuring you all day, giving you no time to pick and choose your receivers. Twenty seconds left in the game, youre down by five points, youre out of time outs, and all eyes are on you....
What should we do, coach?
Are you a true football maniac? Are you a Monday morning quarterback? Do you dream of doing more than just watching the game? Do you lie awake at night pondering ways to beat a three-deep zone? Do you fantasize about being the head coach of a football team, controlling all the play design and play-calling and personnel decisions?
If so, then PLAYMAKER FOOTBALL is the game for you.
Thats right -- the legendary football simulation for the Macintosh is available once again! In PLAYMAKER FOOTBALL! The coach (thats YOU, son!) makes all the decisions -- from who to draft on down to who will be the holder on extra point tries? PLAYMAKER FOOTBALL unites three distinct modules into one seamless game program.
First, youll go through the Team Draft to build the team you need to best run your styles of offense and defense. Each player on the 30-man active roster (15 offense and 15 defense) has five ability categories: Speed, Strength, Agility, Intelligence, and Discipline. Each player can have up to 100 points assigned to each of the five categories. As a coach, youll need to make sure that you have the personnel you need, whether thats a bone-crushing fullback for your power running game or an all-world quarterback for your wide open pass attack. YOU DECIDE!
Next youll enter the true heart of the program -- the Chalkboard Editor. Here you will build your playbooks, designing offensive, defensive, and special teams plays. Each playbook can have hundreds of plays, allowing you to prepare for ANY contingency. Of course, youll want to try out each play on the Practice Field option here, so you can check the timing on pass plays and see if that zone really IS airtight! Blocking schemes, coverage assignments, pass routes, blitz angles . . . youre the coach, YOU DECIDE!
Once you have your playbook ready, its time to PLAY SOME FOOTBALL! You have another choice here -- you can let the computer call your game plan for you (based upon detailed Artificial Intelligence settings that you build into the playbook), or you can take charge and manually make all the calls in real time. OR, play in an online league by uploading your playbook for use against a specific opponent! Time to go for two? Again -- YOU DECIDE!
PLAYMAKER FOOTBALL is no arcade shoot-em-up -- it is as realistic and detailed a simulation of football as you can get for the Macintosh. Thousands of dedicated users have already discovered the addictive qualities of realistic coaching.
Check out these features: full compliance with all NFL rules. 30-man rosters with offensive and defensive substitution fully customizable ability descriptions for individual players simple but powerful play-editing tools for complete play design control automatic tabulation of game stats transcript output from games (for use in statistical analysis) full-color display Artificial Intelligence (teach the computer to mimic your play-calling strategy) plus plenty of stock teams to play against, with online capability for league play runs on any Macintosh computer (color or B&W) |
|
| |
|
|
|
|