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Lock On v1.01 Patch Description |
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PATCH VERSION 1.02 LIST OF CHANGES
· Chaff and flares are now replenished when the player re-arms (ctrl W)
· Made rear view camera position (press F4) configurable in the Lua script Config/View/Chase.lua. · Extended Lua scripts execution diagnostics in the Temp/Error.log
· Accuracy of some anti-tank guided missiles has been decreased to a more realistic level (such as the BMP series of IFV). · Added the ability to change the color of labels (Config/view/labels.cfg - config/view/labels.lua) · o Colors in RGB format {red, green, blue}, volume from 0 up to 255 o ColorAliesSide = {200, 0, 0} o ColorEnemiesSide = {0, 0, 200}
· Corrected inaccuracies in multiplayer debriefings · Corrected vertical scan radar mode indication for Russian aircraft · Implemented several experimental data export functions for the player aircraft. These functions are necessary for the export of various flight data outside the simulator. For example, the creation of various applications that can be used by third parties (gauges and avionics export data). Now it will be possible to make the present breadboard model of a cockpits with working gauges. See Config/Export/Export.lua for details, please. · Fixed lack of launch warning when a missile is initially launched in HOJ mode but then switches to an STT radar lock · Deleted launch warning in TWS PDT fire control mode when launching AIM-120 missile · Single-target SAM systems will now engage the closest target · Improved ISM-1 (AoA index lights at Su-33) logic |
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